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Atlus USA, FuRyu to Release Caligula PS Vita Game in N. America, Europe

posted on by Crystalyn Hodgkins
RPG about people trapped in virtual reality world to be available next spring

game digitally in North America and Europe next spring. The release will keep the original Japanese audio, and will be a -only title. Atlus USA also revealed several screenshots for the Japanese version of the game (see gallery below).

The game will ship in Japan for the PlayStation Vita on June 23. The regular edition will cost 6,980 yen ($61) and the edition will cost 6,389 yen ($51). offer four different themed models of the PS Vita for the game.

In the story, μ, a virtual idol who performs -inputted songs, gains self-awareness through exposure to s' bitter feelings and dissatisfaction toward reality. Wanting to save humanity — which she believes is continuously suffering — she lures people to a virtual reality world called Mobius with her songs. She then imprisons them in Mobius, thinking they will be free from the suffering of reality and that all their wishes will come true. The game follows the nine of the "Going Home Club," a club that was formed because the characters want to escape from Mobius and go home. The game's title refers to the "Caligula Effect," which is a pattern of behavior where one wants to see or do something more if it is denied to them.

The official website describes the game's battle system as an "imaginary chain" system that utilizes combos and the "power of imagination." The gameplay fuses strategy and beat-'em-up elements. The in-game composer characters are represented by real independent music composers, including Mirei), Asa (IkeP), 164 (Shadow Knife), and cosMo@BosoP (Sone).

The game's cast is as follows:

Director Tsukasa Masuko is in charge of sound.


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